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Competitive · Thu 12 Nov, 22:39 · 15 rounds, 20 min

Dust II

2-13
CCCCCTCCCCCCCTT

Scoreboard

PlayerKDA+/-ADRHSKASTOpeningUtilityFlashedClutchesTTDTTKCrosshair↓1st bulletSprayHeadCounter-strafeFightsOverexposedToo wideNo crouchNo coverCrouched↑Crouch-peek↑AWP baits↑Rushed↓Moving↓Aim off↓Stopped short↓Sprayed on↓1st shot worth↑
Started as Terrorists · 2Started as Terrorists · 2Started as Terrorists · 2Started as Terrorists · 2
Sheval oo7Global Elite15131+29153%67%0-2062/6500 ms578 ms3.8°33%26%18%67%194% 1/2700125%0% 0/80% 0/560% 15/259650% 4/88%30% pro 53%
Dess007152-86243%53%1-1060/3500 ms734 ms2.5°26%47%14%78%157% 2/2810137%0% 0/130/336% 14/396856% 13/230%34% pro 52%
DUH|iNvisiBle7152-864100%47%1-2070/4469 ms797 ms1.9°28%29%31%56%128% 2/2420036%0% 0/80/248% 10/215536% 4/110%33% pro 53%
ミ★ ZAZA ★ 彡Silver Elite5153-1060100%60%1-2040/1422 ms578 ms1.4°10%20%26%26%174% 1/2700133%13% 2/151/383% 20/2415536% 4/117%19% pro 51%
去你的Distinguished Master Guardian3152-1236100%40%0-5090/1734 ms922 ms5.3°18%21%29%65%922% 4/1800423%10% 1/100/158% 11/196544% 4/94%28% pro 54%
Started as CTs · 13Started as CTs · 13Started as CTs · 13Started as CTs · 13
grubas parszywiec1781+99559%93%3-005–625 ms875 ms2.3°26%68%26%88%2115% 4/2610341%0% 0/110/140% 16/4031350% 9/180%34% pro 51%
Morningstar 么Master Guardian Elite1655+1111450%93%0-210660/2390 ms883 ms3.0°36%40%21%68%184% 1/2400157%17% 2/120/159% 17/2971062% 8/130%29% pro 54%
AgnosticGold Nova Master16106+610438%100%5-11123–375 ms672 ms2.7°46%36%16%67%224% 1/2800135%6% 1/160/129% 10/348260% 9/151%41% pro 55%
helpdeskMaster Guardian II1289+48042%87%1-04581–414 ms360 ms1.6°50%–33%73%1417% 4/2401311%0% 0/140/244% 8/18260% 0/5–32% pro 52%
...Distinguished Master Guardian11610+58936%93%3-018481/1344 ms492 ms2.8°20%32%12%40%1516% 3/1900353%17% 1/60/071% 12/17102–13%27% pro 58%

Yellow marks the match's best at each number. Hover a column's name to see what it means, or click it for the glossary; ↓ means lower is better. Click a player's name to see their fights one by one.

Moments

Every round a player got kills in, ranked - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundPlayerMomentScore
112 1:21 helpdesk2 kills (Deagle ×2), all headshots, in 1.2 s CT6.9
210 1:23 grubas parszywiec2 kills (Deagle ×2), all headshots, in 3.6 s CT6.1
39 1:15 grubas parszywiec2 kills (M4A1-S ×2), a wallbang, 1 headshot, in 1.6 s CT6.0
413 1:39 DUH|iNvisiBle3 kills (USP-S ×3), a wallbang, all headshots, in 8.3 s CT5.2
514 1:28 Dess003 kills (M4A1-S ×3), a wallbang, in 23.6 s CT5.2
67 1:52 ...2 kills (AWP ×2), a wallbang, in 5.3 s CT4.7
711 1:37 helpdesk2 kills (Deagle ×2), 1 headshot, in 29 s CT4.1
814 bomb 0:32 Agnostic2 kills (MAC-10 ×2), 1 through smoke, in 1.8 s T3.5
97 1:08 Sheval oo72 kills (AK-47 ×2), all headshots, in 3.9 s T3.2
1012 1:42 Agnostic3 kills (M4A4 ×3), 1 headshot, in 65.4 s CT3.1
1111 1:20 Morningstar 么1 kill (AK-47), 1 through smoke CT3.0
126 1:30 Sheval oo73 kills (AK-47 ×2, Galil), 1 through smoke, 1 headshot, in 83.4 s T3.0
Every moment (76)
#RoundPlayerMomentScore
135 1:21 Morningstar 么1 kill (M4A1-S), a wallbang, 1 headshot CT2.8
146 1:19 Morningstar 么2 kills (AK-47 ×2), in 7.5 s CT2.8
153 0:57 Morningstar 么2 kills (M4A1-S ×2), 1 headshot, in 5.7 s CT2.8
1613 bomb 0:37 Sheval oo72 kills (Dualies ×2), 1 through smoke, in 3.1 s CT2.7
172 1:32 去你的1 kill (Deagle), 1 through smoke, 1 headshot T2.7
1810 1:42 Agnostic2 kills (Deagle, M4A4), 1 headshot, in 34.5 s CT2.7
197 1:27 Morningstar 么2 kills (M4A1-S, AK-47), 1 through smoke, in 56.6 s CT2.6
203 1:01 helpdesk1 kill (Deagle) CT2.5
216 1:23 helpdesk1 kill (Deagle) CT2.5
2214 1:30 grubas parszywiec2 kills (MAC-10 ×2), all headshots, in 4 s T2.4
2311 1:15 grubas parszywiec1 kill (Deagle), 1 headshot CT2.1
248 1:18 ...2 kills (M4A1-S ×2), in 5 s CT2.0
2515 bomb 0:29 去你的1 kill (Deagle), 1 headshot CT1.9
2615 1:32 ...1 kill (AWP), a wallbang T1.6
275 1:36 grubas parszywiec2 kills (M4A1-S ×2), 1 headshot, in 11.3 s CT1.6
282 1:26 grubas parszywiec1 kill (M4A1-S), 1 through smoke CT1.4
298 1:16 helpdesk2 kills (Scout, usp_silencer_off), 1 headshot, in 9.7 s CT1.1
304 1:13 Sheval oo72 kills (AK-47 ×2), 1 while flashed, 1 headshot, in 3.8 s T1.0
314 1:08 Agnostic2 kills (M4A4 ×2), 1 headshot, in 30.1 s CT1.0
325 1:47 ...1 kill (AWP), 1 headshot CT1.0
337 1:41 grubas parszywiec1 kill (M4A1-S) CT1.0
349 1:33 Agnostic1 kill (M4A4), 1 headshot CT1.0
3512 1:04 DUH|iNvisiBle1 kill (AK-47), 1 headshot T1.0
368 1:39 Dess001 kill (AK-47), 1 headshot T0.9
372 1:23 Morningstar 么1 kill (M4A1-S), 1 headshot CT0.8
3815 bomb 0:21 Morningstar 么1 kill (AK-47), 1 headshot T0.8
394 1:43 grubas parszywiec1 kill (M4A1-S) CT0.7
404 1:38 Morningstar 么1 kill (M4A1-S) CT0.7
415 1:37 Dess001 kill (Galil), 1 headshot T0.7
429 1:32 Sheval oo71 kill (Galil), 1 headshot T0.7
4312 1:25 Sheval oo71 kill (AK-47), 1 headshot T0.7
444 1:36 ミ★ ZAZA ★ 彡1 kill (AK-47), 1 headshot T0.6
4512 1:45 ミ★ ZAZA ★ 彡1 kill (AK-47), 1 headshot T0.6
461 1:44 DUH|iNvisiBle2 kills (Glock ×2), all headshots, in 2.3 s T0.5
478 1:22 Morningstar 么1 kill (AK-47), 1 headshot CT0.5
4810 1:08 helpdesk1 kill (Scout) CT0.3
495 1:39 去你的1 kill (Galil), 1 headshot T0.2
506 1:30 ミ★ ZAZA ★ 彡1 kill (Galil), 1 headshot T0.2
511 bomb 0:33 ...1 kill (USP-S), 1 headshot CT0.2
523 1:10 Agnostic1 kill (M4A4) CT0.2
534 1:18 ...1 kill (AK-47), 1 headshot CT0.0
546 1:21 Dess001 kill (AK-47), 1 headshot T0.0
5513 1:44 Agnostic1 kill (Glock), 1 headshot T-0.2
5615 1:45 grubas parszywiec2 kills (AK-47 ×2), 1 headshot, in 13 s T-0.3
579 1:25 Morningstar 么2 kills (AK-47 ×2), 1 headshot, in 13.8 s CT-0.3
582 1:28 Sheval oo71 kill (Galil), 1 through smoke T-0.3
593 1:02 ミ★ ZAZA ★ 彡1 kill (Galil), 1 headshot T-0.3
6014 bomb 0:28 ...1 kill (MAC-10) T-0.3
6111 1:19 ...1 kill (AK-47), 1 headshot CT-0.5
621 1:30 helpdesk1 kill (USP-S), 1 headshot CT-0.6
633 0:54 Dess001 kill (AK-47) T-0.6
6411 1:26 Sheval oo72 kills (Galil, M4A4), all headshots, in 16.6 s T-0.6
652 1:33 ...1 kill (M4A1-S) CT-0.7
666 1:30 grubas parszywiec1 kill (AK-47) CT-0.8
671 1:35 grubas parszywiec2 kills (USP-S ×2), all headshots, in 7.1 s CT-0.8
6814 1:20 ミ★ ZAZA ★ 彡1 kill (M4A1-S), 1 headshot CT-1.2
692 1:29 Agnostic1 kill (M4A4) CT-1.2
705 1:37 Agnostic1 kill (AK-47) CT-1.3
7113 1:36 helpdesk1 kill (Glock) T-1.5
7215 1:46 Agnostic1 kill (AK-47) T-1.7
731 1:25 Sheval oo71 kill (Glock) T-2.0
7413 1:30 Morningstar 么2 kills (Glock ×2), all headshots, in 14.2 s T-2.1
751 1:43 Agnostic1 kill (USP-S), 1 headshot CT-3.0
7615 1:46 DUH|iNvisiBle1 kill (Five-SeveN), 1 headshot CT-3.5

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerClutchHow it went
1 1:28 Sheval oo71v3 before the plant T · 100 HP · A Ramplost - died with two or more on them at once, after 1 kill · first fight won, saw each other
2 1:26 Dess001v3 before the plant T · 100 HP · Mid Doorslost - died in the first fight · saw each other
3 0:57 Dess001v4 before the plant T · 72 HP · Short Stairslost - died later, after 1 kill · first fight won, saw each other
4 1:08 ミ★ ZAZA ★ 彡1v2 before the plant T · 54 HP · Outside Longlost - died in the first fight · saw each other
5 1:24 DUH|iNvisiBle1v3 before the plant T · 100 HP · Lower Tunnellost - died in the first fight · saw each other
6 1:11 Sheval oo71v2 before the plant T · 100 HP · Extended Awon - killed both · first fight won, saw each other
6 1:10 Morningstar 么1v1 before the plant CT · 67 HP · Mid Doorslost - died later
7 1:27 Sheval oo71v5 before the plant T · 55 HP · Top Midlost - died later, after 2 kills · saw each other
8 1:14 DUH|iNvisiBle1v4 before the plant T · 63 HP · Middlelost - died in the first fight · saw each other
9 1:13 DUH|iNvisiBle1v4 before the plant T · 100 HP · Upper Tunnellost - died in the first fight · saw each other
10 1:08 Sheval oo71v5 before the plant T · 27 HP · Long Doorslost - died in the first fight · saw them first
11 1:15 Sheval oo71v4 before the plant T · 86 HP · Short Stairslost - died later, after 1 kill · first fight lost, saw each other
12 1:19 DUH|iNvisiBle1v3 before the plant T · 100 HP · Upper Tunnellost - died with two or more on them at once, after 1 kill · saw them first
13 bomb 0:37 Morningstar 么1v2 after the plant T · 82 HP · Bombsite Alost - died later, after 1 kill · first fight lost, saw each other
13 bomb 0:35 Sheval oo71v1 after the plant CT · 29 HP · Long Awon - defused it after 1 kill · first fight won, saw each other
14 bomb 0:30 Dess001v2 after the plant CT · 57 HP · B Doorslost - died later, after 1 kill · first fight won, saw each other
14 bomb 0:28 ...1v1 after the plant T · 100 HP · Bombsite Bwon - killed them · first fight won, saw each other
15 1:32 去你的1v4 before the plant CT · 100 HP · Mid Doorslost - died later, after 1 kill · first fight won, saw each other

Flashes

Every flash in this match that hurt its own team. Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerFlashWhat it did
1 1:47 去你的blinded an enemy, but hurt the team tooblinded Agnostic 3.5 s (0.8 s white); blinded DUH|iNvisiBle 2.5 s on the move through Long Doors - an enemy could see them; blinded Sheval oo7 1.2 s on the move through Outside Long - safe DUH|iNvisiBle peeked Agnostic 2.5 s after the pop - too early - the enemy had recovered; hit them first
2 1:27 grubas parszywiechurt the teambarely blinded 去你的 2.9 s (0.5 s white); blinded ... 1.4 s holding Bombsite A - an enemy could see them; blinded Agnostic 1.6 s holding Long A - safe
4 1:14 ...blinded an enemy, but hurt the team tooblinded Sheval oo7 4.4 s (1.6 s white); blinded themselves 1.9 s on the move through B Doors - an enemy could see them
7 1:44 去你的hurt the teamno enemy blinded for long; blinded themselves 4.7 s on the move through Upper Tunnel - an enemy could see them
7 0:32 Agnostichurt the teambarely blinded Sheval oo7 2.1 s (0.2 s white); blinded Morningstar 么 1.5 s holding Extended A - an enemy could see them
8 1:20 Dess00misled a peekbarely blinded ... 1.6 s (0.1 s white), Morningstar 么 0.9 s (0.1 s white); blinded ミ★ ZAZA ★ 彡 3.4 s holding Long Doors - safe the enemy was barely blinded, and Dess00 peeked ... 0.9 s after the pop; got hit first
12 1:48 Dess00misled a peekbarely blinded Morningstar 么 2.9 s (0.5 s white) the enemy was barely blinded, and ミ★ ZAZA ★ 彡 peeked Morningstar 么 2.0 s after the pop; got hit first
14 1:27 ...hurt the teambarely blinded DUH|iNvisiBle 2.7 s (0.3 s white), Dess00 1.1 s (0.1 s white); blinded grubas parszywiec 2.8 s on the move through Bombsite B - an enemy could see them
15 1:46 Morningstar 么misled a peekbarely blinded Dess00 1.8 s (0.1 s white), DUH|iNvisiBle 0.6 s (0.0 s white) the enemy was barely blinded, and grubas parszywiec peeked DUH|iNvisiBle 0.8 s after the pop; hit them first
15 1:33 Sheval oo7misled a peekbarely blinded Morningstar 么 3.0 s (0.5 s white), grubas parszywiec 1.0 s (0.1 s white) the enemy was barely blinded, and Sheval oo7 peeked grubas parszywiec 0.1 s after the pop; hit them first

Throws

Every grenade in this match whose thrower was hit or killed with it out or before their gun was ready. With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the throw (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundPlayerThrowWhat happened
2 1:35 helpdeskpunishedhit by 去你的 1.8 s after throwing an HE at Under A, before the gun was ready - seen by 1 enemy for 1.0 s, the nearest 305 units away
4 1:44 去你的punishedkilled by grubas parszywiec 1.0 s after throwing a flash at Middle, before the gun was ready - seen by 1 enemy for 1.1 s, the nearest 575 units away, thrown in the open; a running throw
9 1:33 helpdeskpunishedkilled by Sheval oo7 0.1 s after throwing an HE at Mid Doors, before the gun was ready - seen by 1 enemy for 0.6 s, the nearest 176 units away, thrown in the open
15 bomb 0:22 去你的punishedkilled by Morningstar 么 0.7 s after throwing a flash at Extended A, before the gun was ready - seen by 1 enemy for 1.4 s, the nearest 851 units away, thrown in the open

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.