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Dust II, won 13-9 · Thu 08 Oct, 20:09

gluesnifferGold Nova II

The match

Aim

422 msTTD570 msTTK1.8°Crosshair↓27%1st bullet28%Spray15%Head58%Counter-strafe

Scoreboard

98ADR77%KAST

Positioning

Shots

40/64Rushed↓5/31Stopped short↓

With the team

Guns

GunBullets at enemies Hit
AK-4712526%
M4A1-S5742%
Glock-181050%
USP-S70%
Five-SeveN70%
Desert Eagle250%

Moments

Each round with kills, and where it ranks among every player's in the match - the ones most worth watching again first.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first kill (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

#RoundMomentScore
1/9922 1:05 5 kills (AK-47 ×5), 2 headshots, in 39.8 s T11.7
4/997 1:40 4 kills (M4A1-S ×4), 2 headshots, in 9.1 s CT8.6
8/995 1:22 4 kills (AK-47 ×4), 1 through smoke, 1 headshot, in 72.4 s CT5.6
10/9913 1:38 3 kills (Glock ×3), all headshots, in 2.3 s T5.2
17/993 1:12 2 kills (M4A1-S ×2), all headshots, in 4.3 s CT3.2
33/994 1:19 2 kills (AK-47 ×2), 1 headshot, in 3.6 s CT1.4
43/9912 1:18 1 kill (M4A1-S) CT1.0
62/9920 1:15 1 kill (AK-47) T0.4
67/9910 0:59 1 kill (M4A1-S) CT0.3
73/9919 1:14 1 kill (AK-47) T-0.1
76/9915 1:34 2 kills (AK-47 ×2), in 27.2 s T-0.2

Clutches

Every time a player was the last one alive on their side - a 1v1, 1v2 and so on - and how it went.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its start (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundClutchHow it went
15 1:16 1v3 before the plant T · 100 HP · Long Alost - died later, after 1 kill · first fight won, saw each other
22 bomb 0:36 1v4 after the plant T · 74 HP · Bombsite Bwon - killed all 4 · first fight won, saw each other

Flashes

Good: it blinded an enemy while their screen was white or nearly white for half a second or more, and hurt no team-mate. Hurt the team: it fully blinded a team-mate (or the thrower) while they were in danger - an enemy could see them, they were hit or killed while blinded, or they ran into a fight - or it barely blinded an enemy and a team-mate (or the thrower) peeked into them ("misled a peek"). Wasted: it barely blinded an enemy, if at all.
5 flashes: 2 good, 0 weak, 1 wasted, 2 that hurt your team. Of pros' flashes, 23% are good, 56% wasted and 11% hurt their team.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its pop (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundFlashWhat it did
5 1:12 hurt the teambarely blinded Doener mit ohne alles 0.8 s (0.1 s white); blinded themselves 1.0 s on the move through Under A - ran into a fight
8 0:35 wastedno enemy blinded for long
12 1:09 goodblinded PuRpleHaZe 3.1 s (0.6 s white); blinded themselves 1.0 s holding Mid Doors - safe
13 1:42 misled a peekbarely blinded mirikk 2.5 s (0.3 s white), PuRpleHaZe 1.4 s (0.1 s white), Gs!chtsFuß 0.9 s (0.1 s white) the enemy was barely blinded, and Kleine-Gordon peeked mirikk 0.1 s after the pop; got hit first
20 1:44 goodblinded Doener mit ohne alles 3.9 s (1.2 s white); blinded Theto 2.3 s on the move through T Spawn - safe; blinded Agnostic 1.1 s on the move through Outside Long - safe

Positioning

In 2 of your 46 duels you showed more of yourself than you needed to (1 with cover close by you didn't use; 1 standing where crouching would have hidden you). Pros do that in about 1 duel in 16. You crouched in 17 of your 39 duels (44%); pros crouch in about half (63% with rifles). You crouched as you ran into an enemy's view in 2 of your 19 fast peeks (11%); pros do in 5.5% of theirs, matchmaking players 3.9%. You baited 0 of the 13 AWP shots at you - it fired at only a shoulder, your feet or your gun. Pros bait 3.3%, matchmaking players 1.6%. On the map: you, the enemies that saw you (red), the spot with cover (green), and where a smaller peek would have stopped, one on one (blue).
Watching one in the demo

To watch one: the Round column shows CS2's clock at the enemy first seeing you (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyWhereWhat
4 1:16 PuRpleHaZeBombsite Acover not used: 48 units away, they'd have seen only your headkilled them
16 0:26 Doener mit ohne allesShort Stairsstanding: crouched, they'd have seen only your headdied

Crossfires

How you played with your team-mates: out of their way, holding crossfires, trading and peeking together.
You stood between a team-mate and an enemy they could see in 2 of 22 rounds. 2 of your 9 holds with a team-mate were real crossfires (5 stacked, one behind the other). You traded 7 of the 16 team-mates killed near you, 2 as fast as pros do. You and a team-mate peeked the same enemy together (within 250 ms) 2 of 7 times. Pros: in a team-mate's way in 5% of rounds, 47% of holds real crossfires, 8% of trades in time, 31% of peeks together.
Watching one in the demo

To watch one: the Round column shows CS2's clock at the moment (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundWhatHow it went
2 1:44 tradeAgnostic was killed 669 units away: not traded within 5 s (pros: 2,031 ms)
2 1:38 holdheld with Kleine-Gordon, 921 units and 46° apart as the enemy saw you: a real crossfire (the enemy saw you 1,547 ms before Kleine-Gordon)
3 1:13 tradeTheto was killed 553 units away: you traded in 281 ms (pros: 625 ms)
4 1:20 tradeAgnostic was killed 722 units away: you traded in 1,297 ms (pros: 2,031 ms)
4 1:19 holdheld with Kleine-Gordon, 277 units and 4° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 188 ms after Kleine-Gordon)
4 1:17 tradeKleine-Gordon was killed 134 units away: you traded in 1,672 ms (pros: 625 ms)
4 1:11 peek togetherpeeked the same enemy as RazvaNn, 234 ms after them - a double peek
7 1:37 holdheld with Kleine-Gordon, 282 units and 13° apart as the enemy saw you: too close together - one look saw you both (the enemy saw you 469 ms after Kleine-Gordon)
7 1:31 peek togetherpeeked the same enemy as Kleine-Gordon, 578 ms after them - late - your team-mate went first, as bait
7 1:30 line of firestood in Kleine-Gordon's line of fire while they fought, for 250 ms (pros: 188 ms at a time)
8 1:06 holdheld with Kleine-Gordon, 897 units and 0° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 31 ms after Kleine-Gordon)
8 1:00 tradeTheto was killed 787 units away: not traded within 5 s (pros: 2,031 ms)
8 0:45 tradeKleine-Gordon was killed 282 units away: not traded within 5 s (pros: 1,641 ms)
10 1:04 tradeAgnostic was killed 1165 units away: you traded in 4,641 ms (pros: 2,609 ms)
11 1:40 holdheld with RazvaNn, 840 units and 26° apart as the enemy saw you: not covering - you had no view of the enemy within 2 s
11 1:39 tradeRazvaNn was killed 930 units away: not traded within 5 s (pros: 2,031 ms)
11 1:28 holdheld with Theto, 522 units and 29° apart as the enemy saw you: too close together - one look saw you both (the enemy saw you 422 ms after Theto)
13 1:40 tradeKleine-Gordon was killed 307 units away: you traded in 4,719 ms (pros: 1,641 ms)
13 1:39 tradeRazvaNn was killed 239 units away: you traded in 1,500 ms (pros: 969 ms)
13 1:37 holdheld with Theto, 131 units and 5° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 31 ms after Theto)
13 1:37 tradeTheto was killed 230 units away: you traded in 1,312 ms (pros: 625 ms)
15 1:36 holdheld with Agnostic, 216 units and 8° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 312 ms after Agnostic)
15 1:35 peek togetherpeeked the same enemy as Kleine-Gordon, 688 ms before them - early - you went first, alone
15 1:18 tradeKleine-Gordon was killed 644 units away: not traded within 5 s (pros: 2,031 ms)
15 1:16 tradeAgnostic was killed 312 units away: not traded within 5 s (pros: 1,641 ms)
16 0:26 holdheld with Kleine-Gordon, 161 units and 7° apart as the enemy saw you: stacked - one behind the other, one aim covered you both (the enemy saw you 359 ms after Kleine-Gordon)
17 1:37 peek togetherpeeked the same enemy as Theto, 47 ms before them - a double peek
17 1:37 in their waystood between RazvaNn and an enemy they could see, for 250 ms (pros: 125 ms at a time)
20 1:29 tradeTheto was killed 555 units away: not traded within 5 s (pros: 2,031 ms)
20 1:19 peek togetherpeeked the same enemy as RazvaNn, 938 ms after them - late - your team-mate went first, as bait
21 1:38 tradeTheto was killed 906 units away: not traded within 5 s (pros: 2,031 ms)
22 bomb 0:40 holdheld with Theto, 281 units and 14° apart as the enemy saw you: a real crossfire (the enemy saw you 1,203 ms before Theto)
22 bomb 0:36 tradeTheto was killed 388 units away: not traded within 5 s (pros: 1,641 ms)

Fights

Every fight with an enemy: the hits between you two, each less than 1.5 s after the last. The times count from the enemy coming into view (or from you coming into theirs, when they hit you).
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first hit (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunTTDTTKCrosshair↓
1 1:40 PuRpleHaZekilled by themDual Berettas375 ms797 ms5.7°
2 1:38 PuRpleHaZekilled by themAK-47688 ms1188 ms39.1°
3 1:13 IchhabkeinGeldkilled themM4A1-S188 ms750 ms0.6°
3 1:09 Gs!chtsFußkilled themM4A1-S–––couldn't see them (a wallbang, a smoke) - not timed
4 1:34 mirikkhit themAK-47453 ms–0.8°
4 1:19 Doener mit ohne alleskilled themAK-47281 ms281 ms1.9°
4 1:15 PuRpleHaZekilled themAK-47328 ms328 ms7.5°
4 1:10 mirikkhit themAK-47625 ms–1.8°
5 1:41 PuRpleHaZehit themAK-47–––couldn't see them (a wallbang, a smoke) - not timed
5 1:22 IchhabkeinGeldkilled themAK-47453 ms641 ms1.0°
5 1:08 Doener mit ohne alleshit by themP250281 ms–2.5°
5 1:08 Doener mit ohne alleskilled themAK-47344 ms1578 ms0.5°
5 0:48 mirikkhit by themM4A4344 ms–2.0°
5 0:48 mirikkkilled themAK-47375 ms375 ms2.3°
5 bomb 0:32 Gs!chtsFußkilled themAK-47375 ms578 ms52.1°
6 1:10 PuRpleHaZehit by themSSG 08–––couldn't see them (a wallbang, a smoke) - not timed
6 1:08 PuRpleHaZekilled by themSSG 08422 ms422 ms2.1°
7 1:41 Doener mit ohne alleskilled themM4A1-S453 ms1047 ms0.9°
7 1:40 Doener mit ohne alleshit by themP250688 ms–3.8°
7 1:38 PuRpleHaZekilled themM4A1-S406 ms406 ms2.1°
7 1:36 IchhabkeinGeldkilled themM4A1-S531 ms531 ms2.6°
7 1:31 mirikkkilled themM4A1-S281 ms281 ms0.1°
7 1:31 Gs!chtsFußhit themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
7 1:29 Gs!chtsFußhit themM4A4328 ms–1.0°
7 1:29 Gs!chtsFußkilled by themGalil AR359 ms359 ms1.4°
8 1:06 IchhabkeinGeldhit themM4A4328 ms–0.8°
8 0:34 PuRpleHaZekilled by themSSG 08344 ms344 ms1.0°
9 1:44 IchhabkeinGeldhit themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
9 1:43 IchhabkeinGeldhit by themAK-47703 ms–2.1°
9 1:43 mirikkkilled by themDesert Eagle531 ms531 ms1.1°
10 1:00 Gs!chtsFußkilled themM4A1-S–––couldn't see them (a wallbang, a smoke) - not timed
11 1:26 IchhabkeinGeldhit themM4A4703 ms–2.1°
11 1:26 IchhabkeinGeldkilled by themAK-471188 ms1188 ms30.7°
12 1:20 Doener mit ohne alleshit by themAWP–––couldn't see them (a wallbang, a smoke) - not timed
12 1:20 Doener mit ohne alleshit themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
12 1:18 mirikkkilled themM4A1-S188 ms391 ms1.1°
12 1:15 Doener mit ohne alleshit themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
12 1:06 IchhabkeinGeldkilled by themAK-47516 ms516 ms0.7°
13 1:38 mirikkkilled themGlock-181172 ms1312 ms7.5°
13 1:37 Gs!chtsFußkilled themGlock-18562 ms734 ms49.2°
13 1:35 PuRpleHaZehit by themP2000406 ms–5.5°
13 1:35 PuRpleHaZekilled themGlock-18578 ms578 ms2.7°
14 1:21 Doener mit ohne alleskilled by themUSP-S344 ms1453 ms3.1°
15 1:34 IchhabkeinGeldkilled themAK-47484 ms891 ms6.0°
15 1:07 mirikkkilled themAK-47219 ms219 ms1.7°
15 1:03 Gs!chtsFußhit by themM4A41109 ms–1.9°
15 1:02 Gs!chtsFußhit themAK-47266 ms–0.7°
15 0:52 Gs!chtsFußkilled by themDesert Eagle406 ms406 ms0.7°
16 1:12 Doener mit ohne alleshit by themM4A4–––couldn't see them (a wallbang, a smoke) - not timed
16 0:26 Doener mit ohne alleshit themDesert Eagle641 ms–5.2°
16 0:25 Doener mit ohne alleskilled by themM4A4422 ms516 ms6.3°
17 1:36 Doener mit ohne alleskilled by themM4A4859 ms953 ms3.3°
18 1:38 Doener mit ohne alleskilled by themMP9234 ms297 ms3.1°
18 1:38 Doener mit ohne alleshit themMAC-10297 ms–4.7°
19 1:16 PuRpleHaZekilled themAK-472781 ms5297 ms52.6°
19 1:15 PuRpleHaZehit by themSSG 08469 ms–3.1°
19 1:04 Gs!chtsFußkilled by themM4A1-S203 ms312 ms0.9°
20 1:18 IchhabkeinGeldhit themAK-47406 ms–1.4°
20 1:17 IchhabkeinGeldhit themAK-472016 ms–1.4°
20 1:15 IchhabkeinGeldkilled themAK-47359 ms547 ms0.6°
20 1:10 Doener mit ohne alleshit themAK-47422 ms–5.4°
20 1:09 Doener mit ohne alleskilled by themM4A41172 ms1734 ms2.6°
21 1:29 PuRpleHaZekilled by themSSG 08391 ms391 ms0.4°
22 1:05 PuRpleHaZekilled themAK-47984 ms984 ms0.3°
22 0:55 IchhabkeinGeldhit themAK-47484 ms–1.4°
22 bomb 0:39 IchhabkeinGeldhit themAK-47953 ms–0.4°
22 bomb 0:38 IchhabkeinGeldhit by themAK-471562 ms–16.8°
22 bomb 0:31 Doener mit ohne alleskilled themAK-47188 ms188 ms5.7°
22 bomb 0:29 Gs!chtsFußkilled themAK-47562 ms562 ms15.2°
22 bomb 0:25 IchhabkeinGeldhit by themAK-47422 ms–43.9°
22 bomb 0:25 IchhabkeinGeldkilled themAK-47875 ms875 ms5.2°
22 bomb 0:11 mirikkkilled themAK-47203 ms203 ms1.2°

Shots

You fired 40 of your 64 first shots too soon: 25 while moving, 15 before your crosshair was on them. Pros fire about 4 in 10 too soon. You stopped 5 of 31 bursts while the enemy was still in view and your next shot was ready; pros stop 1 in 5 like that. 22 spray bullets went on after pros would have stopped. Your first shots had a 28% chance to hit; stopped, with your crosshair on them, 55%. Below, every burst you fired at an enemy you could see; the faded ones are shots pros would have fired the same way.
Watching one in the demo

To watch one: the Round column shows CS2's clock at its first bullet (after the plant, the bomb's timer). tick copies a console command - paste it into CS2's console with this match's demo open and the demo jumps there, 2 s before. How.

RoundEnemyGunRangeFirst shotHitsEndedHit chance / stopped↑
1 1:43 PuRpleHaZeUSP-S905fine - pros would have fired it too0/144% / 44%
1 1:42 PuRpleHaZeUSP-S689fine - pros would have fired it too0/133% / 44%
1 1:42 PuRpleHaZeUSP-S652aim far off: your crosshair was about a player's width (26 units) off their body - get on target first0/322% / 56%
1 1:40 PuRpleHaZeUSP-S526aim far off: your crosshair was about a player's width (30 units) off their body - get on target first0/3cut short (a death, a reload)12% / 47%
2 1:38 IchhabkeinGeldFive-SeveN337fired while moving (113 u/s), too fast to be accurate - stop first0/7cut short (a death, a reload)19% / 57%
3 1:13 IchhabkeinGeldM4A1-S1354fine - pros would have fired it too1/358% / 58%
3 1:08 Gs!chtsFußM4A1-S1561fine - pros would have fired it too3/4killed them65% / 65%
4 1:34 mirikkAK-471747fine - pros would have fired it too1/248% / 48%
4 1:19 Doener mit ohne allesAK-47976fine - pros would have fired it too1/4killed them48% / 52%
4 1:18 PuRpleHaZeAK-47359fired while moving (122 u/s), too fast to be accurate - stop first0/1429% / 57%
4 1:15 PuRpleHaZeAK-47343fired while moving (197 u/s), too fast to be accurate - stop first1/4killed them7% / 61%
4 1:11 mirikkAK-47981aim far off: your crosshair was about a player's width (28 units) off their body - get on target first1/716% / 53%
5 1:22 IchhabkeinGeldAK-471733fine - pros would have fired it too3/4killed them63% / 63%
5 1:08 Doener mit ohne allesAK-471013aim far off: your crosshair was about half a player's width (23 units) off their body - get on target first3/526% / 56%
5 1:07 Doener mit ohne allesAK-471003fired while moving (165 u/s), too fast to be accurate - stop first1/6killed them15% / 59%
5 0:48 mirikkAK-471144fired while moving (106 u/s), too fast to be accurate - stop first1/6killed them23% / 70%
5 bomb 0:32 Gs!chtsFußAK-47376fired while moving (164 u/s), too fast to be accurate - stop first2/7killed them15% / 58%
6 1:09 PuRpleHaZeAK-472587fine - pros would have fired it too0/172% / 72%
7 1:41 Doener mit ohne allesM4A1-S719fired while moving (129 u/s), too fast to be accurate - stop first3/9killed them4% / 51%
7 1:38 PuRpleHaZeM4A1-S590aim far off: your crosshair was about 1.5 player widths (44 units) off their body - get on target first1/7killed them5% / 55%
7 1:36 IchhabkeinGeldM4A1-S655fired while moving (179 u/s), too fast to be accurate - stop first1/4killed them10% / 57%
7 1:31 Gs!chtsFußM4A1-S1199fine - pros would have fired it too2/571% / 71%
7 1:29 Gs!chtsFußM4A1-S1150fired while moving (196 u/s), too fast to be accurate - stop first1/2cut short (a death, a reload)7% / 48%
8 1:06 IchhabkeinGeldM4A1-S1539fine - pros would have fired it too1/364% / 64%
8 0:51 PuRpleHaZeM4A1-S1722aim far off: your crosshair was about a player's width (24 units) off their body - get on target first0/224% / 57%
8 0:50 PuRpleHaZeM4A1-S1725fired while moving (178 u/s), too fast to be accurate - stop first0/26% / 56%
8 0:50 PuRpleHaZeM4A1-S1728fired while moving (96 u/s), too fast to be accurate - stop first0/22% / 60%
8 0:34 PuRpleHaZeM4A1-S1510fired while moving (112 u/s), too fast to be accurate - stop first0/1cut short (a death, a reload)25% / 65%
10 1:00 Gs!chtsFußM4A1-S1680aim far off: your crosshair was about half a player's width (23 units) off their body - get on target first1/52 bullets after pros would have stopped22% / 50%
10 0:59 Gs!chtsFußM4A1-S1680fine - pros would have fired it too2/4killed them52% / 52%
10 0:53 PuRpleHaZeM4A1-S1924aim far off: your crosshair was about half a player's width (23 units) off their body - get on target first0/220% / 47%
11 1:28 IchhabkeinGeldM4A1-S474fired while moving (0 u/s), too fast to be accurate - stop first0/326% / 55%
11 1:27 IchhabkeinGeldM4A1-S491aim far off: your crosshair was about half a player's width (21 units) off their body - get on target first3/6cut short (a death, a reload)31% / 58%
12 1:18 mirikkM4A1-S1550fine - pros would have fired it too3/5killed them54% / 54%
13 1:38 mirikkGlock-18566fired while moving (158 u/s), too fast to be accurate - stop first2/7killed them3% / 40%
13 1:37 Gs!chtsFußGlock-18825fine - pros would have fired it too2/4killed them22% / 41%
13 1:36 PuRpleHaZeGlock-18374aim far off: your crosshair was about 1.5 player widths (46 units) off their body - get on target first1/5killed them4% / 56%
15 1:34 IchhabkeinGeldAK-47700fired while moving (147 u/s), too fast to be accurate - stop first2/9killed them12% / 49%
15 1:07 mirikkAK-47586fired while moving (104 u/s), too fast to be accurate - stop first1/6killed them12% / 50%
15 1:03 Gs!chtsFußAK-471459fired while moving (147 u/s), too fast to be accurate - stop first0/1stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight10% / 54%
15 1:02 Gs!chtsFußAK-471459fine - pros would have fired it too0/251% / 51%
15 1:02 Gs!chtsFußAK-471460fine - pros would have fired it too1/1stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight56% / 56%
15 1:01 Gs!chtsFußAK-471459fine - pros would have fired it too0/1stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight36% / 51%
16 0:26 Doener mit ohne allesDesert Eagle676fine - pros would have fired it too1/163% / 63%
16 0:25 Doener mit ohne allesDesert Eagle683fine - pros would have fired it too0/1cut short (a death, a reload)76% / 76%
17 1:36 Doener mit ohne allesAK-47364fired while moving (199 u/s), too fast to be accurate - stop first0/7cut short (a death, a reload)2% / 59%
19 1:16 PuRpleHaZeAK-47544aim far off: your crosshair was about half a player's width (21 units) off their body - get on target first1/530% / 56%
19 1:15 PuRpleHaZeAK-47561fine - pros would have fired it too2/932% / 54%
19 1:14 PuRpleHaZeAK-47542fired while moving (140 u/s), too fast to be accurate - stop first1/5killed them6% / 47%
20 1:19 IchhabkeinGeldAK-471271fired while moving (99 u/s), too fast to be accurate - stop first0/61 bullet after pros would have stopped10% / 50%
20 1:18 IchhabkeinGeldAK-471222fired while moving (110 u/s), too fast to be accurate - stop first1/2stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight21% / 69%
20 1:18 IchhabkeinGeldAK-471219fine - pros would have fired it too0/2stopped too soon - they were still in view when your next shot was ready: keep firing or get out of sight36% / 52%
20 1:17 IchhabkeinGeldAK-471189fine - pros would have fired it too2/549% / 49%
20 1:15 IchhabkeinGeldAK-471171fired while moving (211 u/s), too fast to be accurate - stop first2/7killed them4% / 45%
20 1:10 Doener mit ohne allesAK-471266aim far off: your crosshair was about a player's width (24 units) off their body - get on target first2/16cut short (a death, a reload); 7 bullets after pros would have stopped18% / 48%
21 1:35 PuRpleHaZeAK-472093fine - pros would have fired it too0/156% / 56%
22 1:05 PuRpleHaZeAK-471412aim far off: your crosshair was about a player's width (25 units) off their body - get on target first0/215% / 45%
22 1:05 PuRpleHaZeAK-471435fine - pros would have fired it too1/3killed them33% / 45%
22 0:56 IchhabkeinGeldAK-471281aim far off: your crosshair was about a player's width (35 units) off their body - get on target first1/713% / 61%
22 bomb 0:39 IchhabkeinGeldAK-471148aim far off: your crosshair was about a player's width (38 units) off their body - get on target first1/18cut short (a death, a reload); 12 bullets after pros would have stopped10% / 60%
22 bomb 0:31 Doener mit ohne allesAK-47191fine - pros would have fired it too1/4killed them49% / 62%
22 bomb 0:29 Gs!chtsFußAK-47645fired while moving (135 u/s), too fast to be accurate - stop first1/7killed them9% / 51%
22 bomb 0:25 IchhabkeinGeldAK-47255fired while moving (101 u/s), too fast to be accurate - stop first1/10killed them32% / 53%
22 bomb 0:11 mirikkAK-47714fired while moving (170 u/s), too fast to be accurate - stop first1/3killed them8% / 46%

Throws

With a grenade out - from drawing it until your gun is back and ready after the throw - you can't shoot back. Exposed: an enemy could see you in that time. Punished: an enemy hit or killed you in it.
24 grenades: 24 thrown safely, 0 where an enemy could see you, 0 where you were hit or killed. Pros throw 95% safely; 4% are seen and 1% hit or killed.

None exposed in this match.

Measured from the match's demo by ProPeeks - CS2 training built on research into how pros play. Your own matches like this: sign in through Steam.